Config
This is the config for drc_tequila. You have already in drc_tequila folder!
--ONLY CONFIG NAMED sh_config.lua will work!
Config = {}
Config.Debug = false -- Debug
--SERVER SETTINGS
Config.Framework = "ESX" -- Framework | types: qbcore, ESX, standalone
Config.NewESX = true
Config.Target = "qtarget" -- Target | types: qb-target, qtarget, ox_target
Config.BossMenu = "esx_society" -- BossMenu | types: esx_society, qb-management, zerio-bossmenu
Config.NotificationType = "ox_lib" -- Notifications | types: ESX, ox_lib, qbcore
Config.Progress = "ox_lib" -- ProgressBar | types: progressBars, ox_lib, qbcore
Config.Clothing = "fivem-appearance" -- Skin / Clothing | types: esx_skin, qb-clothing, fivem-appearance, ox_appearance
Config.Context = "ox_lib" -- Context | types: ox_lib, qbcore
Config.Input = "ox_lib" -- Input | types: ox_lib, qb-input
--PLAYER SETTINGS
Config.JobName = "tequilala" -- Job name for tequilala
Config.BossGrade = 4 -- Boss Grade
Config.NeedDuty = true -- Required duty to make drinks etc.
Config.NeedCleanHands = true -- Required to clean hands to make drinks etc.
Config.Logs = { enabled = true, type = "webhook" } -- use webhook or ox_lib (datadog) Can be changed in server > sv_utils.lua
Config.DropPlayer = true -- Drop (Kick) Player if tries to cheat!
Config.AnticheatBan = false -- Change in server/sv_Utils.lua!!! WIll not work by default you need to add your custom trigger to ban player!
Config.tequila = {
PolyZone = {
coords = vector3(-557.19, 284.63, 91.8), size = vec3(44.4, 43.2, 40), rotation = 355, debug = false, RemovePeds = true, radius = 50.0
},
Garage = {
Ped = {
{ Model = "s_m_y_xmech_01", Coords = vec4(-554.7457, 311.7628, 82.1755, 170.515),
Scenario = "WORLD_HUMAN_SMOKING"
}
},
Vehicles = {
{ Model = "nspeedo", Label = "Vapid Speedo", livery = 1 },
},
SpawnPoints = {
{ Coords = vector3(-550.3413, 308.4235, 82.9975), Heading = 176.0541, Radius = 3.0 },
{ Coords = vector3(-557.4546, 303.9832, 83.0693), Heading = 265.4665, Radius = 3.0 }
},
},
SpawnObjects = true, -- all objects can be found in cl_Utils.lua
Bars = {
FrontBar = {
coords = vector3(-564.1722, 286.2663, 85.7096),
radius = 0.7,
debug = false,
camera = {
enabled = true,
coords = vector3(-564.8976, 286.8198, 85.8775),
rotation = vector3(-4.29, 0.0, 240.4741),
},
},
BackBar = {
coords = vector3(-560.9145, 286.0350, 82.3082),
radius = 0.7,
debug = false,
camera = {
enabled = true,
coords = vector3(-561.7242, 287.1134, 82.676),
rotation = vector3(0.0, 0.0, 239.4791),
},
},
},
Sinks = {
FrontBar = {
coords = vector3(-561.3, 287.38, 82.18),
radius = 0.3,
debug = false,
WaterStream = vector3(-561.17, 287.4, 82.04),
--[[},
BackBar = {
coords = vector3(-1374.89, -627.13, 30.81),
radius = 0.7,
debug = false,
WaterStream = vector3(-1374.72, -626.84, 31.0),]]
},
},
Duty = {
Main = { coords = vector3(-563.8265, 282.6790, 82.5765), radius = 0.85, debug = false },
--Front = { coords = vector3(-565.2765, 284.6785, 85.3777), radius = 0.65, debug = false },
},
CloakRoom = {
Main = { coords = vector3(-567.1927, 279.7489, 82.9760), radius = 0.7, debug = false },
--Front = { coords = vector3(-1368.88, -613.94, 30.49), radius = 0.7, debug = false },
},
Stashes = {
Main = {
name = "Tequila_Refregiator",
label = "Tequila Refregiator",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-565.96, 287.41, 84.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiator2 = {
name = "Tequila_Refregiator2",
label = "Tequila Refregiator 2",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-566.02, 286.77, 84.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato3 = {
name = "Tequila_Refregiator3",
label = "Tequila Refregiator 3",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-565.96, 286.11, 84.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato4 = {
name = "Tequila_Refregiator4",
label = "Tequila Refregiator 4",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-566.01, 285.44, 84.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato5 = {
name = "Tequila_Refregiator5",
label = "Tequila Refregiator 5",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-566.08, 284.79, 84.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato6 = {
name = "Tequila_Refregiator6",
label = "Tequila Refregiator 6",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-562.55, 288.5, 81.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato7 = {
name = "Tequila_Refregiator7",
label = "Tequila Refregiator 7",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-562.52, 287.82, 81.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato8 = {
name = "Tequila_Refregiator8",
label = "Tequila Refregiator 8",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-562.61, 287.21, 81.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Refregiato9 = {
name = "Tequila_Refregiator9",
label = "Tequila Refregiator 9",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-562.64, 286.56, 81.88),
radius = 0.35,
debug = false,
job = "tequilala"
},
Table = {
name = "Tequila_Table",
label = "Tequila Table",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-556.8837, 291.2232, 81.8357),
radius = 0.5,
debug = false
},
Table2 = {
name = "Tequila_Table2",
label = "Tequila Table 2",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-555.5498, 279.3219, 81.7576),
radius = 0.5,
debug = false
},
Table3 = {
name = "Tequila_Table3",
label = "Tequila Table 3",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-560.4209, 289.2966, 84.9580),
radius = 0.8,
debug = false
},
Table4 = {
name = "Tequila_Table4",
label = "Tequila Table 4",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-576.1061, 290.3923, 78.7576),
radius = 0.5,
debug = false
},
Table5 = {
name = "Tequila_Table5",
label = "Tequila Table 5",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-576.3963, 285.9012, 78.9519),
radius = 0.5,
debug = false
},
Table6 = {
name = "Tequila_Table6",
label = "Tequila Table 6",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-572.8433, 285.5431, 78.932),
radius = 0.5,
debug = false
},
},
BossMenu = {
Main = { coords = vector3(-568.64, 290.77, 79.18), radius = 0.7, debug = false },
},
IceMachine = {
FrontBar = { coords = vector3(-563.1377, 284.6246, 81.9787), radius = 0.7, debug = false },
},
Registers = {
FrontBar = { coords = vector3(-560.5593, 289.3664, 82.2488), radius = 0.7, debug = false, amount = 0 },
BackBar = { coords = vector3(-564.0944, 285.2886, 85.6246), radius = 0.5, debug = false, amount = 0 },
Bar = { coords = vector3(-563.7737, 278.8416, 83.1397), radius = 0.5, debug = false, amount = 0 },
},
DancePlatforms = {
Platform1 = { coords = vector3(-554.1354, 287.7346, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform2 = { coords = vector3(-554.89, 285.55, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform3 = { coords = vector3(-555.12, 283.23, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform4 = { coords = vector3(-555.00, 281.02, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform5 = { coords = vector3(-557.64, 280.17, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform6 = { coords = vector3(-557.53, 283.34, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform7 = { coords = vector3(-557.37, 285.69, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform8 = { coords = vector3(-557.00, 287.89, 81.17), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform9 = { coords = vector3(-559.6888, 286.7726, 84.90), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform10 = { coords = vector3(-560.0721, 284.7720, 84.90), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
DJ = { coords = vector3(-560.76, 281.76, 85.67), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@djs@dixon@", anim = "dixn_dance_cntr_open_dix" },
Quitar1 = { coords = vector3(-551.1349, 282.0548, 81.9767), radius = 0.7, debug = false,
dict = "amb@world_human_musician@guitar@male@idle_a", anim = "idle_b" },
Quitar2 = { coords = vector3(-551.5442, 284.2101, 81.9767), radius = 0.7, debug = false,
dict = "amb@world_human_musician@guitar@male@idle_a", anim = "idle_b" },
Quitar3 = { coords = vector3(-550.8552, 286.7409, 81.9767), radius = 0.7, debug = false,
dict = "amb@world_human_musician@guitar@male@idle_a", anim = "idle_b" },
},
Teleports = {
FrontBar = {
coords = vector3(-563.8512, 287.6432, 85.6261),
radius = 0.7,
debug = false,
BehindCoords = { coords = vector3(-564.5140, 287.7162, 84.3771), heading = 86.2596 },
FrontCoords = { coords = vector3(-563.2971, 287.6181, 84.3764), heading = 102.0459 },
},
}
}
--Drinks
Config.Drinks = {
PinaColada = {
Title = "Piña Colada",
description = "Requirements: Tall glass, Rhum, Ice, Coco Milk",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "coco_milk", count = 1, remove = true },
},
AddItems = {
{ item = "pina_colada", count = 1 },
}
},
Mojito = {
Title = "Mojito",
description = "Requirements: Tall glass, Rhum, Lime, Sugar, Juice, Mint, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "mint", count = 1, remove = true },
{ item = "juice", count = 1, remove = true },
{ item = "sugar", count = 1, remove = true },
{ item = "lime", count = 1, remove = true },
},
AddItems = {
{ item = "mojito", count = 1 },
}
},
MaiTai = {
Title = "Mai Tai",
description = "Requirements: Tall glass, Rhum, Lime, Juice, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "lime", count = 1, remove = true },
{ item = "juice", count = 1, remove = true },
},
AddItems = {
{ item = "mai_tai", count = 1 },
}
},
Caipirinha = {
Title = "Caipirinha",
description = "Requirements: Tall glass, Rhum, Lime, Sugar, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "lime", count = 1, remove = true },
{ item = "sugar", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
},
AddItems = {
{ item = "caipirinha", count = 1 },
}
},
SanFrancisco = {
Title = "San Francisco",
description = "Requirements: Tall glass, Gin, Juice, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "gin", count = 1, remove = true },
{ item = "juice", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
},
AddItems = {
{ item = "san_francisco", count = 1 },
}
},
BlueLagoon = {
Title = "Blue Lagoon",
description = "Requirements: Tall glass, Vodka, Lemon, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "vodka", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "lemon", count = 1, remove = true },
},
AddItems = {
{ item = "blue_lagoon", count = 1 },
}
}
}
--Food
Config.Food = {
bar_nuts = {
Title = "Bowl with Nuts",
description = "Requirements: Bowl, Nuts",
RequiredItems = {
{ item = "bar_bowl", count = 1, remove = true },
{ item = "nuts", count = 1, remove = true },
},
AddItems = {
{ item = "bar_nuts", count = 1 },
}
},
bar_beans = {
Title = "Bowl with Beans",
description = "Requirements: Bowl, Beans",
RequiredItems = {
{ item = "bar_bowl", count = 1, remove = true },
{ item = "beans", count = 1, remove = true },
},
AddItems = {
{ item = "bar_beans", count = 1 },
}
},
}
--Sink
Config.Sink = {
CleanTallGlass = {
Title = "Clean Tall Glass",
description = "Requirements: Dirty Tall Glass",
prop = `prop_sh_tall_glass`,
RequiredItems = {
{ item = "glass_tall_dirty", count = 1, remove = true },
},
AddItems = {
{ item = "glass_tall", count = 1 },
}
},
CleanBowl = {
Title = "Clean Bowl",
description = "Requirements: Dirty Bowl",
prop = `prop_bar_beans`,
RequiredItems = {
{ item = "bar_bowl_dirty", count = 1, remove = true },
},
AddItems = {
{ item = "bar_bowl", count = 1 },
}
},
}
--IceMachine
Config.IceMachine = {
Ice = {
Title = "Get Ice Cube",
description = "Get ice cube to drinks!",
RequiredItems = {
--{ item = nil, count = 1, remove = false },
},
AddItems = {
{ item = "ice", count = 1 },
}
},
}
--BLIPS
Config.Blips = {
tequilala = { -- do not use same value twice (will result in overwriting of blip)
BlipCoords = vec3(-559.3100, 286.0797, 91.7979), -- Blip coords
Sprite = 93, -- Blip Icon
Display = 4, -- keep 4
Scale = 0.8, -- Size of blip
Colour = 5, -- colour
Name = "Tequi-la-la" -- Blip name
},
}
--Job BLIPS
Config.JobBlips = {
PawnShop = { -- do not use same value twice (will result in overwriting of blip)
BlipCoords = vec3(55.2491, -1739.5697, 28.5901), -- Blip coords
Sprite = 59, -- Blip Icon
Display = 4, -- keep 4
Scale = 0.8, -- Size of blip
Colour = 5, -- colour
Name = "Tequi-la-la - Shop" -- Blip name
},
}
--Shop
Config.Shop = {
Header = "tequilala Shop",
Items = {
{ label = 'Coco Milk', item = 'coco_milk', description = "Buy Coco Milk for: $", price = 7, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Dirty Tall Glass', item = 'glass_tall_dirty', description = "Buy Dirty Tall Glass for: $", price = 2,
MinAmount = 1, MaxAmount = 20 },
{ label = 'Juice', item = 'juice', description = "Buy Juice for: $", price = 5, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Lemon', item = 'lemon', description = "Buy Lemon for: $", price = 6, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Lime', item = 'lime', description = "Buy Lime for: $", price = 5, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Mint', item = 'mint', description = "Buy Mint for: $", price = 5, MinAmount = 1,
MaxAmount = 20 },
{ label = 'rhum', item = 'Rhum', description = "Buy Rhum for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Sugar', item = 'sugar', description = "Buy Sugar for: $", price = 4, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Vodka', item = 'vodka', description = "Buy Vodka for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Dirty bowl', item = 'bar_bowl_dirty', description = "Buy Dirty Bowl for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Nuts', item = 'nuts', description = "Buy Nuts for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Beans', item = 'beans', description = "Buy Beans for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
},
Ped = {
{ model = "mp_m_shopkeep_01", coords = vec4(55.2491, -1739.5697, 28.5901, 58.1172), scenario = "WORLD_HUMAN_SMOKING" },
},
}
-- Consumables / Drinking / Eating
Config.Consumables = {
bar_nuts = { -- Item name
Log = "He ate nuts",
Remove = true, -- Remove item
RemoveItem = "bar_nuts", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "bar_bowl_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Eating...",
duration = 12500,
Effect = { status = "hunger", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'mp_player_inteat@burger',
clip = 'mp_player_int_eat_burger'
},
prop = {
model = 'prop_bar_nuts',
bone = 18905,
pos = vec3(0.13, 0.06, 0.02),
rot = vec3(-130.0, -7.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
bar_beans = { -- Item name
Log = "He ate beans",
Remove = true, -- Remove item
RemoveItem = "bar_beans", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "bar_bowl_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Eating...",
duration = 12500,
Effect = { status = "hunger", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'mp_player_inteat@burger',
clip = 'mp_player_int_eat_burger'
},
prop = {
model = 'prop_bar_beans',
bone = 18905,
pos = vec3(0.13, 0.06, 0.02),
rot = vec3(-130.0, -7.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
pina_colada = { -- Item name
Log = "Drank Pina colada",
Remove = true, -- Remove item
RemoveItem = "pina_colada", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
mojito = { -- Item name
Log = "Drank mojito",
Remove = true, -- Remove item
RemoveItem = "mojito", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
mai_tai = { -- Item name
Log = "Drank mai_tai",
Remove = true, -- Remove item
RemoveItem = "mai_tai", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
caipirinha = { -- Item name
Log = "Drank caipirinha",
Remove = true, -- Remove item
RemoveItem = "caipirinha", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
san_francisco = { -- Item name
Log = "Drank san_francisco",
Remove = true, -- Remove item
RemoveItem = "san_francisco", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
blue_lagoon = { -- Item name
Log = "Drank blue_lagoon",
Remove = true, -- Remove item
RemoveItem = "blue_lagoon", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
}
Config.ChairsDebug = false
Config.Chairs = {
--TABLE 1
{
coords = vector3(-558.4293, 292.5055, 81.87), offsetZ = -0.10, heading = 173.94, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-558.41, 292.09, 80.17, 178.31)
},
{
coords = vector3(-557.44, 292.45, 81.87), offsetZ = -0.10, heading = 185.92, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-557.47, 292.09, 80.17, 173.56)
},
{
coords = vector3(-556.44, 292.41, 81.87), offsetZ = -0.10, heading = 178.41, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-556.49, 291.95, 80.17, 173.68)
},
{
coords = vector3(-555.5638, 291.3895, 81.87), offsetZ = -0.10, heading = 77.4831, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-556.0602, 291.4368, 80.17, 86.5523)
},
--TABLE 2
{
coords = vector3(-552.9592, 277.2185, 81.87), offsetZ = -0.10, heading = 358.3037, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-552.8854, 277.7456, 80.17, 347.8564)
},
{
coords = vector3(-553.9256, 277.3260, 81.87), offsetZ = -0.10, heading = 4.4039, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-553.8399, 277.8267, 80.17, 354.6588)
},
{
coords = vector3(-554.9364, 277.4227, 81.87), offsetZ = -0.10, heading = 349.0887, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-554.8815, 277.8810, 80.17, 355.1906)
},
{
coords = vector3(-555.9250, 277.5093, 81.87), offsetZ = -0.10, heading = 348.3815, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-555.8688, 277.9559, 80.17, 350.3927)
},
--TABLE 3
{
coords = vector3(-561.7722, 290.8151, 85.06), offsetZ = -0.10, heading = 180.01, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-561.7913, 290.3491, 83.90, 174.0923)
},
{
coords = vector3(-560.7543, 290.7260, 85.06), offsetZ = -0.10, heading = 177.2096, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-560.7780, 290.2425, 83.90, 173.4936)
},
{
coords = vector3(-559.9745, 290.6104, 85.06), offsetZ = -0.10, heading = 175.8882, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-559.9808, 290.2488, 83.90, 168.6525)
},
{
coords = vector3(-558.8746, 290.5140, 85.06), offsetZ = -0.10, heading = 173.9458, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-558.8887, 290.0674, 83.90, 178.6061)
},
--TABLE 4
{
coords = vector3(-571.0001, 287.7852, 78.8405), offsetZ = -0.10, heading = 87.0158, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-571.6340, 287.9444, 77.1766, 86.7398)
},
{
coords = vector3(-571.1332, 286.7278, 78.8405), offsetZ = -0.10, heading = 89.5831, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-571.7358, 286.7826, 77.1766, 87.7581)
},
{
coords = vector3(-574.3527, 285.7974, 78.8405), offsetZ = -0.10, heading = 349.5747, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-574.2961, 286.4389, 77.1766, 348.0308)
},
{
coords = vector3(-575.4827, 285.9846, 78.8405), offsetZ = -0.10, heading = 347.2180, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-575.3638, 286.6183, 77.1766, 348.1133)
},
{
coords = vector3(-576.7103, 287.8856, 78.8405), offsetZ = -0.10, heading = 262.0253, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-576.0822, 288.0238, 77.1766, 263.9605)
},
{
coords = vector3(-576.5983, 289.1948, 78.8405), offsetZ = -0.10, heading = 261.3393, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-576.0297, 289.1856, 77.1766, 262.5699)
},
}
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