Config - Vanilla
This is the config for drc_bahama. You have already in drc_bahama folder!
--ONLY CONFIG NAMED sh_config.lua will work!
Config = {}
Config.Debug = false -- Debug
--SERVER SETTINGS
Config.NewESX = true
Config.Framework = "ESX" -- Framework | types: qbcore, ESX, standalone
Config.MLO = "vanilla" -- Maps | types: vanilla, marc
Config.Target = "qtarget" -- Target | types: qb-target, qtarget, ox_target
Config.BossMenu = "esx_society" -- BossMenu | types: esx_society, qb-management, zerio-bossmenu
Config.NotificationType = "ESX" -- Notifications | types: ESX, ox_lib, qbcore
Config.Progress = "ox_lib" -- ProgressBar | types: progressBars, ox_lib, qbcore
Config.Clothing = "ox_appearance" -- Skin / Clothing | types: esx_skin, qb-clothing, fivem-appearance, ox_appearance
Config.Context = "ox_lib" -- Context | types: ox_lib, qbcore
Config.Input = "ox_lib" -- Input | types: ox_lib, qb-input
--PLAYER SETTINGS
Config.JobName = "bahama" -- Job name for bahama
Config.BossGrade = 5 -- Boss Grade
Config.NeedDuty = true -- Required duty to make drinks etc.
Config.NeedCleanHands = true -- Required to clean hands to make drinks etc.
Config.Logs = { enabled = true, type = "webhook" } -- use webhook or ox_lib (datadog) Can be changed in server > sv_utils.lua
Config.DropPlayer = true -- Drop (Kick) Player if tries to cheat!
Config.AnticheatBan = false -- Change in server/sv_Utils.lua!!! WIll not work by default you need to add your custom trigger to ban player!
Config.Bahama = {
PolyZone = {
coords = vector3(-1393.81, -614.06, 31.4), radius = 26.0, debug = false, RemovePeds = true
},
Garage = {
Ped = {
{ Model = "s_m_y_xmech_01", Coords = vec4(-1418.71, -641.39, 27.67, 204.21),
Scenario = "WORLD_HUMAN_SMOKING"
}
},
Vehicles = {
{ Model = "nspeedo", Label = "Vapid Speedo", livery = 1 },
},
SpawnPoints = {
{ Coords = vector3(-1413.72, -640.0, 27.67), Heading = 211.83, Radius = 3.0 },
{ Coords = vector3(-1409.07, -636.74, 27.67), Heading = 211.83, Radius = 3.0 }
},
},
SpawnObjects = true, -- all objects can be found in cl_Utils.lua
Bars = {
FrontBar = {
coords = vector3(-1392.28, -606.1, 30.50),
radius = 0.7,
debug = false,
camera = {
enabled = false,
coords = vector3(-1393.55, -606.87, 31.31),
rotation = vector3(-4.29, 0.0, -61.82),
},
},
BackBar = {
coords = vector3(-1377.83, -628.84, 31.01),
radius = 0.7,
debug = false,
camera = {
enabled = false,
coords = vector3(-1378.726, -627.40, 31.71),
rotation = vector3(0.0, 0.0, -147.80),
},
},
},
Sinks = {
FrontBar = {
coords = vector3(-1385.4, -608.57, 30.24),
radius = 0.7,
debug = false,
WaterStream = vector3(-1385.65, -608.735, 30.50),
},
BackBar = {
coords = vector3(-1374.89, -627.13, 30.81),
radius = 0.7,
debug = false,
WaterStream = vector3(-1374.72, -626.84, 31.0),
},
},
Duty = {
Main = { coords = vector3(-1384.45, -605.94, 30.5), radius = 0.7, debug = false },
},
CloakRoom = { -- CloakRooms
Main = { coords = vector3(-1370.66, -625.42, 31.03), radius = 0.7, debug = false },
Front = { coords = vector3(-1389.15, -592.43, 30.57), radius = 0.7, debug = false },
},
Stashes = {
Main = {
name = "Bahama_Refregiator",
label = "Bahama Refregiator",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1389.79, -606.46, 29.71),
radius = 0.7,
debug = false,
job = "bahama"
},
Refregiator = {
name = "Bahama_Refregiator",
label = "Bahama Refregiator",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1377.71, -631.1, 30.3),
radius = 0.5,
debug = false,
job = "bahama"
},
Refregiator2 = {
name = "Bahama_Refregiator2",
label = "Bahama Refregiator2",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1376.64, -630.08, 30.50),
radius = 0.5,
debug = false,
job = "bahama"
},
Refregiator3 = {
name = "Bahama_Refregiator3",
label = "Bahama Refregiator3",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1375.45, -629.4, 30.29),
radius = 0.5,
debug = false,
job = "bahama"
},
Refregiator4 = {
name = "Bahama_Refregiator4",
label = "Bahama Refregiator4",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1374.34, -628.52, 30.29),
radius = 0.5,
debug = false,
job = "bahama"
},
Refregiator5 = {
name = "Bahama_Refregiator5",
label = "Bahama Refregiator5",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1373.11, -627.94, 30.31),
radius = 0.5,
debug = false,
job = "bahama"
},
Refregiator6 = {
name = "Bahama_Refregiator6",
label = "Bahama Refregiator6",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1391.16, -604.72, 30.03),
radius = 0.5,
debug = false,
job = "bahama"
},
Refregiator7 = {
name = "Bahama_Refregiator7",
label = "Bahama Refregiator7",
TargetIcon = "fas fa-ice-cream",
TargetLabel = "Refregiator",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1391.29, -602.99, 29.77),
radius = 0.5,
debug = false,
job = "bahama"
},
Table = {
name = "Bahama_Table",
label = "Bahama Table",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1397.73, -611.13, 30.031),
radius = 0.7,
debug = false
},
Table2 = {
name = "Bahama_Table2",
label = "Bahama Table 2",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1399.16, -612.03, 30.036),
radius = 0.7,
debug = false
},
Table3 = {
name = "Bahama_Table3",
label = "Bahama Table 3",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1401.59, -604.26, 30.039),
radius = 0.7,
debug = false
},
Table4 = {
name = "Bahama_Table4",
label = "Bahama Table 4",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1402.34, -602.65, 30.036),
radius = 0.7,
debug = false
},
Table5 = {
name = "Bahama_Table5",
label = "Bahama Table 5",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1398.45, -599.62, 30.11),
radius = 0.7,
debug = false
},
Table6 = {
name = "Bahama_Table6",
label = "Bahama Table 6",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1393.64, -620.08, 30.50),
radius = 0.7,
debug = false
},
Table7 = {
name = "Bahama_Table7",
label = "Bahama Table 7",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1391.06, -624.23, 30.504),
radius = 0.7,
debug = false
},
Table8 = {
name = "Bahama_Table8",
label = "Bahama Table 8",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1381.58, -623.32, 30.504),
radius = 0.7,
debug = false
},
Table9 = {
name = "Bahama_Table9",
label = "Bahama Table 9",
TargetIcon = "fas fa-tablet",
TargetLabel = "Table",
Slots = 20,
Weight = 50000, -- 50 KG
coords = vector3(-1377.87, -621.11, 30.504),
radius = 0.7,
debug = false
},
},
BossMenu = {
Main = { coords = vector3(-1386.85, -627.85, 31.0), radius = 0.7, debug = false },
},
IceMachine = {
FrontBar = { coords = vector3(-1389.55, -599.87, 30.13), radius = 0.7, debug = false },
BackBar = { coords = vector3(-1372.12, -627.26, 30.505), radius = 0.7, debug = false },
BackBar2 = { coords = vector3(-1378.72, -631.51, 30.56), radius = 0.7, debug = false },
},
Registers = {
FrontBar = { coords = vector3(-1393.49, -602.36, 30.502), radius = 0.7, debug = false, amount = 0 },
BackBar = { coords = vector3(-1379.44, -629.75, 30.98), radius = 0.9, debug = false, amount = 0 },
BackBar2 = { coords = vector3(-1376.29, -628.0, 31.03), radius = 0.9, debug = false, amount = 0 },
BackBar3 = { coords = vector3(-1372.92, -625.48, 30.97), radius = 0.9, debug = false, amount = 0 },
},
DancePlatforms = {
Platform1 = { coords = vector3(-1387.25, -618.32, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform2 = { coords = vector3(-1388.81, -616.56, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform3 = { coords = vector3(-1387.07, -615.51, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform4 = { coords = vector3(-1385.78, -617.6, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform5 = { coords = vector3(-1384.26, -619.79, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform6 = { coords = vector3(-1385.88, -620.93, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform7 = { coords = vector3(-1387.35, -621.92, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform8 = { coords = vector3(-1388.84, -619.66, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Platform9 = { coords = vector3(-1390.23, -617.3, 30.032), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Upper1 = { coords = vector3(-1383.46, -612.16, 30.76), radius = 0.9, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
Upper2 = { coords = vector3(-1380.15, -617.64, 30.76), radius = 0.9, debug = false,
dict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@", anim = "high_center" },
DJ = { coords = vector3(-1381.91, -616.69, 31.55), radius = 0.7, debug = false,
dict = "anim@amb@nightclub@djs@dixon@", anim = "dixn_dance_cntr_open_dix" },
},
Teleports = {
FrontBar = {
coords = vector3(-1390.56, -598.64, 30.50),
radius = 0.7,
debug = false,
BehindCoords = { coords = vector3(-1390.6, -599.82, 29.32), heading = 179.11 },
FrontCoords = { coords = vector3(-1391.11, -598.05, 29.32), heading = 60.13 },
},
BackBar = {
coords = vector3(-1380.45, -631.89, 30.93),
radius = 0.7,
debug = false,
BehindCoords = { coords = vector3(-1379.65, -632.0, 30.032), heading = 334.74 },
FrontCoords = { coords = vector3(-1381.06, -632.57, 30.032), heading = 122.59 },
},
}
}
--Drinks
Config.Drinks = {
PinaColada = {
Title = "Piña Colada",
description = "Requirements: Tall glass, Rhum, Ice, Coco Milk",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "coco_milk", count = 1, remove = true },
},
AddItems = {
{ item = "pina_colada", count = 1 },
}
},
Mojito = {
Title = "Mojito",
description = "Requirements: Tall glass, Rhum, Lime, Sugar, Juice, Mint, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "mint", count = 1, remove = true },
{ item = "juice", count = 1, remove = true },
{ item = "sugar", count = 1, remove = true },
{ item = "lime", count = 1, remove = true },
},
AddItems = {
{ item = "mojito", count = 1 },
}
},
MaiTai = {
Title = "Mai Tai",
description = "Requirements: Tall glass, Rhum, Lime, Juice, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "lime", count = 1, remove = true },
{ item = "juice", count = 1, remove = true },
},
AddItems = {
{ item = "mai_tai", count = 1 },
}
},
Caipirinha = {
Title = "Caipirinha",
description = "Requirements: Tall glass, Rhum, Lime, Sugar, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "rhum", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "lime", count = 1, remove = true },
{ item = "sugar", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
},
AddItems = {
{ item = "caipirinha", count = 1 },
}
},
SanFrancisco = {
Title = "San Francisco",
description = "Requirements: Tall glass, Rhum, Juice, Ice",
RequiredItems = {
{ item = "rhum", count = 1, remove = true },
{ item = "glass_tall", count = 1, remove = true },
{ item = "juice", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
},
AddItems = {
{ item = "san_francisco", count = 1 },
}
},
BlueLagoon = {
Title = "Blue Lagoon",
description = "Requirements: Tall glass, Vodka, Lemon, Ice",
RequiredItems = {
{ item = "glass_tall", count = 1, remove = true },
{ item = "vodka", count = 1, remove = true },
{ item = "ice", count = 1, remove = true },
{ item = "lemon", count = 1, remove = true },
},
AddItems = {
{ item = "blue_lagoon", count = 1 },
}
}
}
--Food
Config.Food = {
bar_nuts = {
Title = "Bowl with Nuts",
description = "Requirements: Bowl, Nuts",
RequiredItems = {
{ item = "bar_bowl", count = 1, remove = true },
{ item = "nuts", count = 1, remove = true },
},
AddItems = {
{ item = "bar_nuts", count = 1 },
}
},
bar_beans = {
Title = "Bowl with Beans",
description = "Requirements: Bowl, Beans",
RequiredItems = {
{ item = "bar_bowl", count = 1, remove = true },
{ item = "beans", count = 1, remove = true },
},
AddItems = {
{ item = "bar_beans", count = 1 },
}
},
}
--Sink
Config.Sink = {
CleanTallGlass = {
Title = "Clean Tall Glass",
description = "Requirements: Dirty Tall Glass",
prop = `prop_sh_tall_glass`,
RequiredItems = {
{ item = "glass_tall_dirty", count = 1, remove = true },
},
AddItems = {
{ item = "glass_tall", count = 1 },
}
},
CleanBowl = {
Title = "Clean Bowl",
description = "Requirements: Dirty Bowl",
prop = `prop_bar_beans`,
RequiredItems = {
{ item = "bar_bowl_dirty", count = 1, remove = true },
},
AddItems = {
{ item = "bar_bowl", count = 1 },
}
},
}
--IceMachine
Config.IceMachine = {
Ice = {
Title = "Get Ice Cube",
description = "Get ice cube to drinks!",
RequiredItems = {
--{ item = "glass_tall_dirty", count = 1, remove = false },
},
AddItems = {
{ item = "ice", count = 1 },
}
},
}
--BLIPS
Config.Blips = {
Bahama = { -- do not use same value twice (will result in overwriting of blip)
BlipCoords = vec3(-1393.6, -604.45, 29.32), -- Blip coords
Sprite = 93, -- Blip Icon
Display = 4, -- keep 4
Scale = 0.8, -- Size of blip
Colour = 50, -- colour
Name = "Bahama Mamas" -- Blip name
},
}
--Job BLIPS
Config.JobBlips = {
PawnShop = { -- do not use same value twice (will result in overwriting of blip)
BlipCoords = vec3(-1311.47, -1172.07, 3.9), -- Blip coords
Sprite = 59, -- Blip Icon
Display = 4, -- keep 4
Scale = 0.8, -- Size of blip
Colour = 50, -- colour
Name = "Bahama Mamas - Shop" -- Blip name
},
}
--Shop
Config.Shop = {
Header = "Bahama Shop",
Items = {
{ label = 'Coco Milk', item = 'coco_milk', description = "Buy Coco Milk for: $", price = 7, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Dirty Tall Glass', item = 'glass_tall_dirty', description = "Buy Dirty Tall Glass for: $", price = 2,
MinAmount = 1, MaxAmount = 20 },
{ label = 'Juice', item = 'juice', description = "Buy Juice for: $", price = 5, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Lemon', item = 'lemon', description = "Buy Lemon for: $", price = 6, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Lime', item = 'lime', description = "Buy Lime for: $", price = 5, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Mint', item = 'mint', description = "Buy Mint for: $", price = 5, MinAmount = 1,
MaxAmount = 20 },
{ label = 'rhum', item = 'Rhum', description = "Buy Rhum for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Sugar', item = 'sugar', description = "Buy Sugar for: $", price = 4, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Vodka', item = 'vodka', description = "Buy Vodka for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Dirty bowl', item = 'bar_bowl_dirty', description = "Buy Dirty Bowl for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Nuts', item = 'nuts', description = "Buy Nuts for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
{ label = 'Beans', item = 'beans', description = "Buy Beans for: $", price = 8, MinAmount = 1,
MaxAmount = 20 },
},
Ped = {
{ model = "mp_m_shopkeep_01", coords = vec4(-1312.43, -1171.91, 3.9, 284.6), scenario = "WORLD_HUMAN_SMOKING" },
},
}
-- Consumables / Drinking / Eating
Config.Consumables = {
bar_nuts = { -- Item name
Log = "He ate nuts",
Remove = true, -- Remove item
RemoveItem = "bar_nuts", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "bar_bowl_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Eating...",
duration = 12500,
Effect = { status = "hunger", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'mp_player_inteat@burger',
clip = 'mp_player_int_eat_burger'
},
prop = {
model = 'prop_bar_nuts',
bone = 18905,
pos = vec3(0.13, 0.06, 0.02),
rot = vec3(-130.0, -7.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
bar_beans = { -- Item name
Log = "He ate beans",
Remove = true, -- Remove item
RemoveItem = "bar_beans", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "bar_bowl_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Eating...",
duration = 12500,
Effect = { status = "hunger", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'mp_player_inteat@burger',
clip = 'mp_player_int_eat_burger'
},
prop = {
model = 'prop_bar_beans',
bone = 18905,
pos = vec3(0.13, 0.06, 0.02),
rot = vec3(-130.0, -7.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
pina_colada = { -- Item name
Log = "Drank Pina colada",
Remove = true, -- Remove item
RemoveItem = "pina_colada", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
mojito = { -- Item name
Log = "Drank mojito",
Remove = true, -- Remove item
RemoveItem = "mojito", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
mai_tai = { -- Item name
Log = "Drank mai_tai",
Remove = true, -- Remove item
RemoveItem = "mai_tai", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
caipirinha = { -- Item name
Log = "Drank caipirinha",
Remove = true, -- Remove item
RemoveItem = "caipirinha", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
san_francisco = { -- Item name
Log = "Drank san_francisco",
Remove = true, -- Remove item
RemoveItem = "san_francisco", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
blue_lagoon = { -- Item name
Log = "Drank blue_lagoon",
Remove = true, -- Remove item
RemoveItem = "blue_lagoon", -- Remove Item name
RemoveItemCount = 1, -- Remove Item Count
Add = true,
AddItem = "glass_tall_dirty", -- Remove Item name
AddItemCount = 1, -- Remove Item Count
ProgressBar = "Drinking...",
duration = 12500,
Effect = { status = "drunk", add = 100000 },
animation = {
emote = {
enabled = true,
anim = {
dict = 'amb@world_human_drinking@coffee@male@idle_a',
clip = 'idle_c'
},
prop = {
model = 'prop_cocktail',
bone = 57005,
pos = vec3(0.14, -0.07, -0.01),
rot = vec3(-80.0, 100.0, 0.0)
},
},
scenario = {
enabled = false,
anim = {
scenario = "WORLD_HUMAN_SMOKING_POT"
},
},
}
},
}
Config.ChairsDebug = false
Config.Chairs = {
--BAR STOOLS FROND
{
coords = vector3(-1394.41, -601.91, 30.15), offsetZ = -0.19, heading = 276.33, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.55, -601.16, 29.5, 19.63)
},
{
coords = vector3(-1394.4, -603.36, 30.23), offsetZ = -0.19, heading = 276.33, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.63, -602.79, 29.76, 19.63)
},
{
coords = vector3(-1394.15, -604.77, 30.16), offsetZ = -0.19, heading = 276.33, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.65, -604.37, 30.0, 19.63)
},
{
coords = vector3(-1392.07, -608.3, 30.11), offsetZ = -0.19, heading = 276.33, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1392.75, -608.0, 29.77, 19.63)
},
{
coords = vector3(-1393.67, -605.86, 30.24), offsetZ = -0.19, heading = 318.3, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.37, -606.35, 30.24, 19.63)
},
{
coords = vector3(-1393.05, -607.07, 30.19), offsetZ = -0.19, heading = 312.6, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1393.48, -606.58, 30.03, 19.63)
},
{
coords = vector3(-1391.2, -609.37, 30.32), offsetZ = -0.19, heading = 335.16, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.62, -608.91, 30.032, 19.63)
},
{
coords = vector3(-1390.2, -610.08, 30.17), offsetZ = -0.19, heading = 334.08, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1389.61, -610.59, 29.68, 19.63)
},
{
coords = vector3(-1393.04, -599.33, 30.15), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1393.78, -599.58, 30.03, 19.63)
},
{
coords = vector3(-1391.76, -598.49, 30.38), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.18, -598.02, 30.036, 19.63)
},
--BACK STOOLS
{
coords = vector3(-1374.17, -625.05, 30.76), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1374.95, -625.26, 30.50, 19.63)
},
{
coords = vector3(-1375.45, -625.87, 30.72), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1375.96, -626.34, 30.14, 19.63)
},
{
coords = vector3(-1376.74, -626.72, 30.71), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1377.3, -627.14, 30.35, 19.63)
},
{
coords = vector3(-1378.21, -627.56, 30.74), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1378.89, -628.14, 30.5, 19.63)
},
{
coords = vector3(-1379.45, -628.48, 30.73), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1380.1, -628.92, 30.14, 19.63)
},
{
coords = vector3(-1380.77, -629.21, 30.81), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1381.6, -629.51, 30.58, 19.63)
},
{
coords = vector3(-1381.95, -630.04, 30.8), offsetZ = -0.19, heading = 221.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1382.27, -630.57, 30.23, 19.63)
},
{
coords = vector3(-1382.03, -631.3, 30.79), offsetZ = -0.19, heading = 285.54, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1382.27, -630.57, 30.23, 19.63)
},
--PODIUM SITTING
{
coords = vector3(-1377.2, -622.57, 30.50), offsetZ = -0.19, heading = 31.8, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1376.54, -622.09, 29.42, 19.63)
},
{
coords = vector3(-1378.6, -622.17, 30.50), offsetZ = -0.19, heading = 309.46, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1378.74, -620.25, 29.33, 19.63)
},
{
coords = vector3(-1379.16, -621.41, 30.50), offsetZ = -0.19, heading = 309.46, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1378.74, -620.25, 29.33, 19.63)
},
{
coords = vector3(-1379.85, -620.55, 30.50), offsetZ = -0.19, heading = 339.51, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1379.56, -619.99, 30.032, 339.51)
},
{
coords = vector3(-1380.95, -621.27, 30.50), offsetZ = -0.19, heading = 64.27, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1382.12, -621.12, 30.16, 19.63)
},
{
coords = vector3(-1380.59, -622.31, 30.50), offsetZ = -0.19, heading = 118.88, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1381.29, -622.36, 30.032, 150.04)
},
{
coords = vector3(-1380.24, -623.22, 30.50), offsetZ = -0.19, heading = 118.88, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1380.41, -623.76, 30.032, 78.12)
},
{
coords = vector3(-1380.29, -624.31, 30.50), offsetZ = -0.19, heading = 31.17, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1380.41, -623.76, 30.032, 78.12)
},
{
coords = vector3(-1381.18, -624.9, 30.50), offsetZ = -0.19, heading = 31.17, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1381.37, -624.44, 30.032, 28.33)
},
{
coords = vector3(-1382.33, -624.58, 30.50), offsetZ = -0.19, heading = 306.05, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1382.03, -624.27, 30.032, 304.35)
},
{
coords = vector3(-1383.03, -623.84, 30.50), offsetZ = -0.19, heading = 306.05, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1382.59, -623.51, 30.032, 307.43)
},
{
coords = vector3(-1383.85, -622.95, 30.50), offsetZ = -0.19, heading = 352.79, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1383.7, -622.34, 30.032, 352.79)
},
{
coords = vector3(-1384.95, -623.68, 30.50), offsetZ = -0.19, heading = 84.19, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1385.39, -623.49, 30.032, 77.83)
},
--TABLE 2
{
coords = vector3(-1388.02, -625.55, 30.50), offsetZ = -0.19, heading = 252.4, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1387.63, -625.66, 29.42, 19.63)
},
{
coords = vector3(-1388.96, -624.5, 30.50), offsetZ = -0.19, heading = 341.12, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1388.8, -624.0, 30.032, 359.36)
},
{
coords = vector3(-1389.97, -624.93, 30.50), offsetZ = -0.19, heading = 33.13, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1389.77, -624.07, 30.82, 348.22)
},
{
coords = vector3(-1390.85, -625.4, 30.50), offsetZ = -0.19, heading = 32.21, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.5, -625.07, 30.032, 324.31)
},
{
coords = vector3(-1392.33, -625.29, 30.50), offsetZ = -0.19, heading = 301.11, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.8, -624.47, 30.032, 19.63)
},
{
coords = vector3(-1392.8, -624.57, 30.50), offsetZ = -0.19, heading = 301.11, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.8, -624.47, 30.032, 19.63)
},
{
coords = vector3(-1392.33, -623.21, 30.50), offsetZ = -0.19, heading = 209.85, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1392.08, -623.79, 30.032, 209.85)
},
{
coords = vector3(-1391.48, -622.69, 30.50), offsetZ = -0.19, heading = 209.85, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.64, -623.48, 30.032, 209.42)
},
{
coords = vector3(-1390.9, -621.83, 30.50), offsetZ = -0.19, heading = 255.16, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1390.29, -622.07, 30.032, 255.58)
},
{
coords = vector3(-1391.38, -620.85, 30.50), offsetZ = -0.19, heading = 339.41, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1391.09, -620.29, 30.032, 339.41)
},
{
coords = vector3(-1392.45, -621.18, 30.50), offsetZ = -0.19, heading = 28.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1392.6, -620.47, 30.032, 28.82)
},
{
coords = vector3(-1393.24, -621.78, 30.50), offsetZ = -0.19, heading = 33.94, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1393.53, -621.22, 30.032, 33.94)
},
{
coords = vector3(-1394.58, -621.42, 30.50), offsetZ = -0.19, heading = 303.54, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.36, -620.69, 30.032, 311.72)
},
{
coords = vector3(-1395.11, -620.68, 30.50), offsetZ = -0.19, heading = 303.54, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.36, -620.69, 30.032, 311.72)
},
{
coords = vector3(-1394.87, -619.4, 30.50), offsetZ = -0.19, heading = 213.5, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1394.77, -620.14, 30.032, 200.03)
},
{
coords = vector3(-1393.99, -618.74, 30.50), offsetZ = -0.19, heading = 210.23, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1393.29, -619.01, 30.032, 263.31)
},
{
coords = vector3(-1393.34, -617.98, 30.50), offsetZ = -0.19, heading = 252.08, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1392.56, -618.06, 30.032, 277.5)
},
{
coords = vector3(-1393.82, -617.13, 30.50), offsetZ = -0.19, heading = 350.74, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1393.47, -616.39, 30.032, 337.12)
},
--FRONT SITTING
{
coords = vector3(-1396.5, -615.31, 30.03), offsetZ = -0.19, heading = 42.57, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1396.64, -614.56, 29.32, 15.92)
},
{
coords = vector3(-1398.38, -616.26, 30.03), offsetZ = -0.19, heading = 346.3, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1398.53, -615.81, 29.32, 15.92)
},
{
coords = vector3(-1398.58, -613.86, 30.03), offsetZ = -0.19, heading = 212.4, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1397.88, -613.94, 29.32, 254.7)
},
{
coords = vector3(-1397.56, -612.88, 30.03), offsetZ = -0.19, heading = 0.27, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1397.6, -612.3, 29.32, 335.03)
},
{
coords = vector3(-1396.07, -611.92, 30.039), offsetZ = -0.19, heading = 71.65, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1396.69, -611.64, 29.33, 71.65)
},
{
coords = vector3(-1396.29, -610.08, 30.031), offsetZ = -0.19, heading = 121.1, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1397.03, -610.44, 29.32, 153.24)
},
{
coords = vector3(-1397.58, -609.04, 30.03), offsetZ = -0.19, heading = 162.2, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1397.9, -609.76, 29.36, 162.2)
},
{
coords = vector3(-1399.92, -610.47, 30.037), offsetZ = -0.19, heading = 234.48, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1399.43, -610.74, 29.32, 249.37)
},
{
coords = vector3(-1396.9, -607.65, 30.03), offsetZ = -0.19, heading = 213.54, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1396.61, -608.22, 29.32, 213.54)
},
{
coords = vector3(-1397.4, -598.47, 30.03), offsetZ = -0.19, heading = 170.66, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1397.43, -599.31, 29.32, 142.85)
},
{
coords = vector3(-1397.36, -600.5, 30.037), offsetZ = -0.19, heading = 38.88, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1398.27, -600.47, 29.32, 38.88)
},
{
coords = vector3(-1399.74, -600.4, 30.031), offsetZ = -0.19, heading = 294.72, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1398.42, -600.69, 29.32, 16.14)
},
{
coords = vector3(-1398.7, -600.92, 29.78), offsetZ = -0.19, heading = 345.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1398.88, -600.65, 29.32, 336.09)
},
{
coords = vector3(-1401.32, -601.6, 30.034), offsetZ = -0.19, heading = 159.72, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1401.64, -602.02, 29.32, 175.58)
},
{
coords = vector3(-1400.08, -602.63, 30.03), offsetZ = -0.19, heading = 132.75, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1400.66, -602.82, 29.32, 155.59)
},
{
coords = vector3(-1400.0, -604.16, 30.03), offsetZ = -0.19, heading = 85.27, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1400.56, -603.73, 29.32, 110.6)
},
{
coords = vector3(-1401.18, -605.86, 30.03), offsetZ = -0.19, heading = 9.72, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1401.4, -605.29, 29.32, 4.67)
},
{
coords = vector3(-1403.13, -604.39, 30.03), offsetZ = -0.19, heading = 303.89, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1403.07, -603.55, 29.32, 314.65)
},
{
coords = vector3(-1404.01, -603.21, 30.03), offsetZ = -0.19, heading = 303.89, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1403.51, -602.72, 29.32, 309.78)
},
{
coords = vector3(-1398.05, -605.14, 30.03), offsetZ = -0.19, heading = 76.76, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1398.79, -605.24, 29.32, 76.78)
},
{
coords = vector3(-1401.5, -606.99, 30.03), offsetZ = -0.19, heading = 77.87, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1401.92, -606.93, 29.31, 76.78)
},
{
coords = vector3(-1402.45, -605.81, 30.03), offsetZ = -0.19, heading = 165.99, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1402.45, -605.81, 30.03, 321.84)
},
{
coords = vector3(-1403.7, -608.37, 30.03), offsetZ = -0.19, heading = 303.67, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1402.78, -607.79, 29.32, 321.84)
},
{
coords = vector3(-1404.13, -607.57, 30.03), offsetZ = -0.19, heading = 303.67, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1403.66, -607.3, 29.32, 321.84)
},
{
coords = vector3(-1404.51, -606.79, 30.03), offsetZ = -0.19, heading = 303.67, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1404.21, -606.55, 29.32, 321.84)
},
{
coords = vector3(-1405.24, -605.96, 30.03), offsetZ = -0.19, heading = 303.67, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1404.74, -605.78, 29.32, 321.84)
},
{
coords = vector3(-1405.79, -604.1, 30.03), offsetZ = -0.19, heading = 252.72, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1405.26, -604.21, 29.31, 251.83)
},
{
coords = vector3(-1391.77, -612.51, 30.03), offsetZ = -0.13, heading = 30.82, radius = 0.5, distance = 1.7,
LeaveCoords = vector4(-1392.18, -611.97, 29.32, 55.81)
},
}
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